Video-game maker Valve: ‘An economist’s paradise’ - GeekWire
By studying Valve’s economy, we would have an opportunity to enhance the experience of its customers, in addition to sharpening my own thinking about what makes real economies tick. And as if all this were not enough, there was another incentive thrown into the mix: the opportunity to understand better the remarkable social organisation of production within Valve itself. (But more on this in another post…)
Eve Online had to bring in an economist-in-residence … now Valve has one, too. And not to run the store.
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